Attila T. Áfra's blog about pixels, voxels and threads
with 3 comments
12 million triangles
Recorded in real-time on a Core 2 Quad Q9300
Written by Attila Áfra
March 1, 2010 at 1:44 pm
Posted in Graphics, Ray Tracing, VoxLOD
Tagged with 3D, LOD, massive models, ray casting, rendering, voxels
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Very impressive work!
Can you tell me how many levels of voxels are generated to achieve this rendering effect? And how much disk space is occupied to store voxellod of the powerplant?
September 3, 2014 at 4:55 am
Thanks! Power Plant has 28 levels and its size is about 500 MB.
September 3, 2014 at 1:05 pm
Thanks for your quick reply! And the boeing 777 model ？ Do they have the same levels?
September 3, 2014 at 2:28 pm
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